Higher Agency · SF/Berlin/Remote
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Insights

Writing on enterprise AI and production rigor

POV from the founder. Short pieces when a single idea deserves sharper framing; longer ones when a topic needs it. We publish selectively. We'd rather publish one piece a month that moves a conversation than four that fill a content calendar.

Published
05

Live ops after AI

What moved, what didn't, and what we stopped doing. The value sat in churn and LTV, not in the calendar or the NPC, and most studios chase the wrong 5%.

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03

The 7% problem

Half the game industry thinks generative AI is harming it, and only 7% think it is helping, down from 13%. What that means if you run a studio and still have work to get done.

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02

Nobody checked the 95%

The most-quoted statistic in enterprise AI comes from 153 survey responses, describes something other than failure, and is now used to end conversations it should start.

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Pieces go to a small list before they're public. To read them early, email patrick@higheragency.solutions.